Programmers Set The Aforementioned Scenario To Happen Only 25% Of The Time, And Play Testers Never Even Noticed.
The programmers therefore increased the statistical odds of this behavior occurring, and only when raised to 100% of the time did even 30% of the play testers notice. This ultimately means for programmers a paradox: if players don't notice the AI, the AI essentially doesn't exist. Therefore, AI has to be very blunt and obvious, and not have much statistical probability, for gamers to appreciate it.
Unlimited Lives
Posted by
dean at 01:33 PM